Session 6 Production Project


Role: UI & Menu

Intention (SMART Goal)

My intention is to create our games user interface. This include the games menu, game over and/or win screens, loading screens, credits screen, and even the UI included within the gameplay. This can include an inventory, a shop UI, and any other menus. I will be doing this for the next three weeks or so for our game, followed by doing a build of the game, then starting the cycle over for the next few months.


Leader(s) in the Field / Exemplary Work(s)

Macklin Guy is a User Interface designer for PixelTail Games and has made a lot of the user interface for the game “Tower Unite”, a game made by PixelTail Games. He’s made the menus, inventory UI, pause menu, etc.

Training Source(s)

0:42 Create Background Image

1:11 Insert Buttons

1:37 Change Button Properties

2:46 Group The Buttons

3:37 Add Levels To Build

3:53 Change Scene On Click

Project Timeline

  1. Come up with an idea for the game.
  2. Once you came up with a good idea, come up with ideas for what the gameplay will be like.
  3. Now, if you want an inventory or something, come up with ideas for a good design for them.
  4. Design the UI.
  5. Program the UI to do a certain action.
  6. Finishing touches.
  7. Design the main menu.
  8. Program all the buttons.
  9. Design the credits menu.
  10. Program all the buttons.
  11. Add a win/loss state screen.
  12. Program it so it does whatever it needs to do.
  13. Design a pause menu.
  14. Program it with buttons to quit, settings, main menu, resume, etc.
  15. Test everything.
  16. Build.
  17. Test the build.
  18. Fix bugs that were present on the build.
  19. Do another build.
  20. Test that build and keep fixing the bugs until they’re all fixed.

Proposed Budget


The (FILM, SOUND, or GAME Creation)

Skills Commentary


21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

Ways of Working (Communication & Collaboration)

Tools for Working (Info & Media Literacy)

Ways of Living in the World (Life & Career)

Reactions to the Final Version

Self-Evaluation of Final Version

What I Learned and Problems I Solved

Grammar and Spelling


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