PRACTICE ROOM (TUTORIALS)
These tutorials are scripting tutorials for the programming language C# within the Unity game engine. These videos were uploaded by the official Unity YouTube channel. The channel has been verified by YouTube.
CLASSROOM (THEORY & ANALYSIS)
Minimum viable product is the smallest thing you can think of, that will still give you useful data. To find minimum viable product, you can find the absolute minimum set of features, that will not affect core development. It is important that the core of the game works first, before you add more features.
Game Genres from the Simplest and Most Difficult to Create
- Racing Game
- Top-Down Shooter
- 2d Platformer
- Color Matching Puzzle Game
- 2D Puzzle Platformer
- 3D Platformer
- Fighting Game
- Action Adventure
- Western RPG
LAB (THEORY PRACTICED)
Game designers should experience games as a designer to help give them ideas, and to know the feeling. Try doing activities such as riding a roller coaster, or literally anything. Try to find the point where you feel happy in whatever you are doing. That can help give you ideas. Look through other games and see what neat little production tricks you find within them, to help performance, etc.
OUTSIDE (CREATIVITY & THE BRAIN)
My nemesis is school. Why is school my nemesis? Because of assignments, geometry, I’m talking to you. Geometry assignments are always getting in my way and take away part of my day after school which is irritating. Math homework will always be my nemesis.
Idea 1: 2D Action Game
Story: You are a cube who must get through obstacles and reach the end.
Idea 2: 2D/3D Action Game
Story: Similar to Among Us, but only tasks. You do a lot of tasks to complete the game.
Idea 3: 3D Action Game
Story: You play with other players and there are minigames, once you die in a minigame, you’re eliminated. Last to survive, wins.\
Idea 4: 3D Fighting Game
Story: You have to work in a map of some sort to kill zombies in order to survive. If the zombies take all of your health, you die. Some zombies can drop health regens, and weapon upgrades.
Idea 5: 3D Platformer
Story: Do some parkour across some levels in order to complete the level. Some levels can be long and challenging.