Game Design – Wowozela Project


Role: Producer

Intention (SMART Goal)

I want to create fun little game where you have a little noise maker that you can make music with by changing the pitch by moving your mouse up or down when holding your mouse down. I want to make this a 3D experience based off of the Garry’s Mod addon known as the wowozela.


Leader(s) in the Field / Exemplary Work(s)

Macklin Guy is the founder of the company PixelTail Games. PixelTail Games is working on a project known as Tower Unite. Tower Unite is an online social virtual world experience where you can meet with your friends, play games, and make new friends. Macklin has been a developer for over a decade, starting with gamemode development on Garry’s Mod, he made a big hit gamemode called GMod Tower, which then became it’s own standalone game known as Tower Unite. Macklin is a fast paced developer who always makes prototypes of ideas that come to his head, and improves upon them to see if they will work or not. He is a pretty successful person with a small development team with just over 10 people.

Training Source(s)

This playlist is a list of tutorials for the software known as Unity. This playlist has all sorts of tutorials on how to use the program, such as UI, code, implementing art, builds, etc.

Project Timeline

  1. Pick my role
  2. Brainstorm
  3. Write my goal
  4. Watch some video tutorials
  5. Make a prototype on Construct 3
  6. Improve upon the prototype to get a functional product
  7. Implement this into Unity
  8. Improve upon the Unity prototype
  9. Add changeable pitch by changing mouse pitch
  10. Add more sounds
  11. Add a environment to work with when playing music
  12. Fix bugs
  13. Test builds
  14. Fix bugs with the build
  15. Repeat steps 9 and 10 until there are minimal minor bugs
  16. Finish up the blog post
  17. Make a presentation
  18. Present
  19. Reflect on what can be done to improve my presentation, and the game itself


The (FILM, SOUND, or GAME Creation)

Skills Commentary


21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

Ways of Working (Communication & Collaboration)

Tools for Working (Info & Media Literacy)

Ways of Living in the World (Life & Career)

Reactions to the Final Version

Self-Evaluation of Final Version

What I Learned and Problems I Solved

Grammar and Spelling


Game Design- Week 13- Project Update


I am working on a project called Wowozela. For context, a Wowozela is an addon on the popular game known as Garry’s Mod. For even more context, Garry’s Mod is a sandbox game with a ton of community made downloadable content. The Wowozela is an addon that is basically a weapon that makes a ton of noise upon pitching your camera up and down. It has a big selection of noises to choose from. The higher your camera is (looking up at the sky) then the higher pitch the noise is. The lower your camera is (looking down at the ground) the lower the pitch is.

I have been wanting to work on this for a while now, I made a little prototype in Construct 3. In Construct 3, I managed to make a weapon that would make one of the noises that the Wowozela would make. Construct 3 is a 2D game engine, I want to make my Wowozela in a 3D game engine such as Unity. This is because I think if I do it in a first-person 3D environment, it would be easier to use and overall would be a better experience. You can make music and stuff with the Wowozela messing with random pitches and sounds, there are videos around of people making music and started bands with the Wowozela.


I started brainstorming ideas of what I should start with for a project. The Wowozela came to mind because I was messing with it earlier the same day on Garry’s Mod. I wanted to give it a shot at making it on Construct 3 using basic images off of Google Images just for the prototype test. I knew that I wanted to take it a step further and I thought it being a 2D Wowozela wasn’t going to be as fun or cool. So I decided to do it in 3D, not sure on whether I would like to do it in Unity or Unreal Engine 4. I will attempt at making a model for it and a testing map to hop around in.

Here is a video I found of someone playing music with the Wowozela

Here is a video of my prototype on Construct 3