Game Design – Wowozela Project

SUMMARY

Role: Producer

Intention (SMART Goal)

I want to create fun little game where you have a little noise maker that you can make music with by changing the pitch by moving your mouse up or down when holding your mouse down. I want to make this a 3D experience based off of the Garry’s Mod addon known as the wowozela.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Macklin Guy is the founder of the company PixelTail Games. PixelTail Games is working on a project known as Tower Unite. Tower Unite is an online social virtual world experience where you can meet with your friends, play games, and make new friends. Macklin has been a developer for over a decade, starting with gamemode development on Garry’s Mod, he made a big hit gamemode called GMod Tower, which then became it’s own standalone game known as Tower Unite. Macklin is a fast paced developer who always makes prototypes of ideas that come to his head, and improves upon them to see if they will work or not. He is a pretty successful person with a small development team with just over 10 people.

Training Source(s)

This playlist is a list of tutorials for the software known as Unity. This playlist has all sorts of tutorials on how to use the program, such as UI, code, implementing art, builds, etc.

Project Timeline

  1. Pick my role
  2. Brainstorm
  3. Write my goal
  4. Watch some video tutorials
  5. Make a prototype on Construct 3
  6. Improve upon the prototype to get a functional product
  7. Implement this into Unity
  8. Improve upon the Unity prototype
  9. Add changeable pitch by changing mouse pitch
  10. Add more sounds
  11. Add a environment to work with when playing music
  12. Fix bugs
  13. Test builds
  14. Fix bugs with the build
  15. Repeat steps 9 and 10 until there are minimal minor bugs
  16. Finish up the blog post
  17. Make a presentation
  18. Present
  19. Reflect on what can be done to improve my presentation, and the game itself

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

Skills Commentary

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

Ways of Working (Communication & Collaboration)

Tools for Working (Info & Media Literacy)

Ways of Living in the World (Life & Career)

Reactions to the Final Version

Self-Evaluation of Final Version

What I Learned and Problems I Solved

Grammar and Spelling

Editor

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